Memory Seq Directions
The goal of the game is to select each tile just once and in the proper sequence. But there are
distractions (the extent to which you can control through the preferences) to make the puzzle
much more difficult.
  • Shuffling: The tiles may be shuffled
  • Direction: The game can switch from clockwise (low -> high numbered tiles, with
    wraparound) to counter clockwise (high -> low, with wraparound) and vice versa.
  • New Anchor: The game may display a new anchor number/letter/value which you must
    now select or, if that tile is not available or already selected, then you must select the
    next item in the sequence.
  • Hide: The game may hide tiles. But it will never do so if it is shuffling any tiles.
  • Colors: You may tell the game to randomly shuffle the colors after each selection.
  • You can even have the game start with a random value and direction.
  • Game size: You can choose from several different sized puzzles.

You can also set a time limit for the game. Moreover, the system will record statistics regarding
your play, such as average winning time.

You can set the game size to 26 and choose letters; which is perfect for those just starting to
learn the alphabet.
Or test your knowledge of the presidents of the United States in order of
their inauguration.

The game is a great test of your memory. If you can remember all the tiles and pay attention to
when the distractions occur, then you need no luck to win.